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[SwiftUI] TextEditor BackgroundColor ์ ์šฉ
๐ŸŽ iOS/SwiftUI 2024. 4. 22. 10:27

TextEditor์˜ Background Color๋ฅผ ์ ์šฉํ•˜๋ ค๋ฉด .scrollContentBackground(.hidden)์œผ๋กœ ๊ธฐ๋ณธ ๋ฐฐ๊ฒฝ์„ ์ˆจ๊ธฐ๊ณ  .background(.clear)๋ฅผ ์ ์šฉํ•˜๋ฉด ๋œ๋‹ค. ์ด ์ƒํƒœ์—์„œ, TextEditor(text: $memoContent) //.scrollContentBackground(.hidden) .background(.red) .padding() .background(.red) .cornerRadius(10) .lineSpacing(10) ์ฃผ์„์„ ์ง€์›Œ์ฃผ๋ฉด, TextEditor(text: $memoContent) .scrollContentBackground(.hidden) .background(.red) .padding() .background(.red) .corne..

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[iOS][SwiftUI] @State @Binding
๐ŸŽ iOS/SwiftUI 2024. 1. 7. 00:08

๐Ÿ“š @State @Binding Property Wrapper์— ๋Œ€ํ•ด์„œ State โœ… PropertyWrapper ? ๋ณ€ํ™”๊ฐ€ ์ƒ๊ธฐ๋ฉด ํ•ด๋‹น ๋ณ€์ˆ˜์˜ ๊ฐ’์„ ์ฝ๊ฑฐ๋‚˜ ์ƒˆ๋กœ ์“ธ ์ˆ˜ ์žˆ์Œ์„ ์˜๋ฏธํ•œ๋‹ค. SwiftUI์—์„œ๋Š” property wrapper๋ฅผ ์‚ฌ์šฉํ•ด์„œ ๋ณ€์ˆ˜์˜ ๋ณ€ํ™”์™€ ํ•ด๋‹น ์ž‘์—…์„ ์ž๋™ํ™” ํ•  ์ˆ˜ ์žˆ๋‹ค. SwiftUI๋Š” state๋กœ ์„ ์–ธ๋œ ํ”„๋กœํผํ‹ฐ๋“ค์˜ ์ €์žฅ์†Œ๋ฅผ ๊ด€๋ฆฌํ•œ๋‹ค. StateValue ๊ฐ’์ด ๋ณ€๊ฒฝ๋˜๋ฉด ๋ทฐ๋Š” ํ•ด๋‹น value์˜ appearance๋ฅผ ๋ฌดํšจํ™”ํ•˜๊ณ  ๋‹ค์‹œ ๊ฐ’์„ ๊ณ„์‚ฐํ•œ๋‹ค. State ๋ณ€์ˆ˜ ๊ฐ’์ด ๋ณ€๊ฒฝ๋˜๋ฉด View๋Š” ์ƒˆ๋กœ ๋žœ๋”๋ง์„ ํ•˜์—ฌ ํ•ญ์ƒ ์ตœ์‹  ๊ฐ’์„ ๊ฐ€์ง„๋‹ค. State ์ธ์Šคํ„ด์Šค๋Š” ๊ทธ ์ž์ฒด๋กœ ๊ฐ’์ด ์•„๋‹Œ, ๊ฐ’์„ ์ฝ๊ณ  ์“ฐ๋Š” ๊ฒƒ์„ ๋งํ•œ๋‹ค. ํ˜„์žฌ ๋ทฐ UI์˜ ํŠน์ •์ƒํƒœ๋ฅผ ์ €์žฅํ•˜๊ธฐ ์œ„ํ•ด ๋งŒ๋“ค์–ด์ง„๊ฒƒ์ด๊ธฐ ๋•Œ๋ฌธ์— ๋ณดํ†ต Priv..

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[iOS][SwiftUI] Save Color in UserDefaults
๐ŸŽ iOS/SwiftUI 2024. 1. 1. 14:41

๐Ÿ“š Save Color in UserDefaults from Color Picker variable in Color Data private let COLOR_KEY = "COLOR" private let userDefaults = UserDefaults.standard saveColor func saveColor(color: Color) { let color = UIColor(color).cgColor if let components = color.components { userDefaults.set(components, forKey: COLOR_KEY) } } loadColor func loadColor() -> Color { guard let colorComponenets = userDefaults...

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[iOS][SwiftUI] Init ()
๐ŸŽ iOS/SwiftUI 2023. 12. 28. 22:11

๐Ÿ“š ์ดˆ๊ธฐํ™”์— ๋Œ€ํ•ด์„œ AppDelegate() init() AppDelegate๋ฅผ ์ด์šฉํ•œ ์ดˆ๊ธฐํ™” ์ด ๋ฐฉ๋ฒ•์€ ์‚ฌ์‹ค AppDelegate์˜ ์—ญํ• (์ง„์ž…์ )์„ ํ•˜๋Š” ๊ฒƒ์ด ๋”ฐ๋กœ ์กด์žฌํ•˜๊ธฐ ๋•Œ๋ฌธ์— ๊ถŒ์žฅ๋˜์ง€๋Š” ์•Š๋Š” ๋ฐฉ๋ฒ•์ด๋‹ค. @main struct PushMessageApp: App { var body: some Scene { WindowGroup { ContentView() } } } ์œ„ ์ฝ”๋“œ์—์„œ ๋ณด์ด๋Š” App ํ”„๋กœํ† ์ฝœ ์ž์ฒด๊ฐ€ ์•ฑ์˜ ๊ตฌ์„ฑ์„ ๋‹ด๋‹นํ•˜๋Š” ๊ตฌ์กฐ์ฒด์— ํ”„๋กœํ† ์ฝœ์„ ์ง€์ •ํ•ด์ฃผ์–ด์„œ ์•ฑ์˜ ์‹œ์ž‘(Presenting) ์ง€์ ์„ ์ •ํ•ด์ฃผ๋Š” ์—ญํ• ์„ ํ•˜๊ฒŒ ๋œ๋‹ค. ๋˜ํ•œ @main์„ ํ†ตํ•˜์—ฌ ์•ฑ์ด ์‹œ์ž‘๋˜๊ณ  ๊ฐ€์žฅ ๋จผ์ € ๋“ค์–ด๊ฐ€์•ผํ•˜๋Š” ๋ถ€๋ถ„์„ ๋ช…์‹œํ•ด์ฃผ๊ณ  ์žˆ๊ธฐ ๋•Œ๋ฌธ์— AppDelegate๊ฐ€ ํ•„์š”ํ•˜์ง€ ์•Š๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ์•ฑ์˜ ์ดˆ๊ธฐํ™” ์ด์™ธ์—๋„ AppDele..